![]() ![]() Acceleration Module: Utilizing this module, Jack is able to produce bursts of speed in any direction, even midair, and is utilized for many Ghostrunner techniques.Cybervoid Materialization: Using inbuilt mechanisms, Jack is able to materialize the energy/medium of Cybervoid into physical projectiles he throws at his enemies.Surveillance Cameras, Motion Sensors, Body Scanners and more.) Spectral Cloaking: All Ghostrunners are designed to be invisible to almost all forms of electronic surveillance, (eg.He can track hundreds of enemies, deadly projectiles, terrain layout and info without breaking a sweat, and can automatically parry and deflect projectiles with relative ease. He is faster, stronger, and has impressive coordination and exceptional spatial awareness, and more. Enhanced physiology (Increased Awareness/Digital Body): Jack has inhuman capabilities thanks to his biomechanical body.His physical limits are beyond any normal human and he has supernatural abilities. ![]() ![]() Ghostrunner Physiology: As a Ghostrunner, Jack is a biomechanical cyber warrior. Jack's independence eventually grows into self-sacrifice and defiance, as he was willing to sacrifice himself to save the last remaining humans in the Tower by killing the Architect, despite knowing it will kill him as well, showing Jack to be a selfless, courageous, and stoic His individuality and conscience are dismissed by the Architect as the Ghostrunner being ruined by the Climbers. While The Architect states that the Ghostrunners are not meant to feel compassion or pity, Jack shows an equal amount of concern for the few over the many, willing to divert from his initial tasks to help Zoe and The Climbers when she needs his help. ![]() As far as we can tell they might even have new abilities we couldn’t have even imagined.While designed to be a completely obedient Android cyborg, Jack displays opinions fairly early on in the game, notably during conversations with Zoe, the last member of The Climbers, and when referring to the fate of the other Ghostrunners. Perhaps one that straight up uses the tempest as a boost technique. Maybe we get a ghostrunners that goes invisible. But all copium aside I’ll share my copium that I hope we get one of the unaccounted for ghostrunners, who knows, one might have a short term flight ability, maybe there’s one that can do the Blink style dashes as a side ability without having to kill enemies, maybe that’s their normal way of getting around compared to Jack’s grapple hook and Hel’s boosted jumps. And others hope we continue with another re activation of Hel as her hops and dashes were insanely through the roof. I know some people are gonna miss the fluidity of Jack which is why some hope he’s alive and playable. (One of the audio logs state that only 12 Hel Units were manufactured). As for project Hel we can assume the one we played was either the 2nd because we had at least one previous run before we had to be re activated, or we are the 11th Hel Unit as we get killed by the Hel Unit which is possibly the 12th. We can argue that Jack may very well still be alive, but the character arc in his story seems to be finished (I personally believe Jack is alive but I seem him being a cameo). I play hardcore so I don’t normally ever hear the dialogue. Ignore the Charlie for a sec and look back to the architect mentioning unaccounted ghostrunners, I’ve mentioned it a few times on Reddit but I was going crazy trying to remember which level it was from. ![]()
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